.forest-snake-caption{position:absolute;right:18px;bottom:142px;z-index:35;box-sizing:border-box;width:min(420px,calc(100% - 36px));padding:13px 16px;border:1px solid #9cb56e;border-left:4px solid #b5cf80;border-radius:12px;background:linear-gradient(120deg,#183126f5,#10261ef2);color:#eef2d9;box-shadow:0 6px 24px #0005;pointer-events:none;backdrop-filter:blur(7px)}.forest-snake-caption[hidden]{display:none!important}.forest-snake-caption strong{display:block;margin:0 0 6px;color:#cbd99f;font:700 11px/1.35 system-ui;letter-spacing:.05em}.forest-snake-caption p{margin:0;font:400 14px/1.55 Georgia,serif;white-space:normal;overflow-wrap:anywhere;text-transform:none!important}.forest-snake-caption p::before{content:'“'}.forest-snake-caption p::after{content:'”'}@media(max-width:680px){.forest-snake-caption{right:10px;bottom:148px;width:calc(100% - 20px);padding:10px 12px}.forest-snake-caption p{font-size:13px;line-height:1.45}}@media(prefers-reduced-transparency:reduce){.forest-snake-caption{background:#183126;backdrop-filter:none}}
/* The informational status strip must not cover Mossback's touch action. */
.house-stage:has(.builder-nearby-action[aria-label="Talk to Mossback the snake"]:not([hidden])) .house-status{pointer-events:none}
